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- --]]
- --// Settings
- settings.toggleButton = 'RightShift' --//Keys are at https://wiki.roblox.com/index.php?title=API:Enum/KeyCode
- settings.Color = Color3.fromRGB(71,195,229)
- local options = {}
- options.Aimbot = false
- options.EnemyColor = Color3.new(1,0,0)
- options.SeeThroughWalls = false
- options.Key = 'CapsLock'
- options.Speed = 100
- options.AimTarget = 'Head'
- orignalSpeed = getsenv(game.Players.LocalPlayer.PlayerGui.Client).speedupdate
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = options.Speed
- end
- local Targets = {
- 'LeftHand',
- 'LeftUpperArm',
- 'RightLowerArm',
- 'UpperTorso',
- 'LeftLowerLeg',
- 'RightFoot',
- 'RightUpperLeg',
- 'Head'
- local camera = workspace.CurrentCamera
- local ScreenGui = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui)
- local ESPLocation = Instance.new('Folder',ScreenGui)
- ScreenGui.ResetOnSpawn = false
- local Blur = Instance.new('BlurEffect',ScreenGui)
- game:GetService('UserInputService').InputBegan:Connect(function(key)
- if key.KeyCode Enum.KeyCode[settings.toggleButton] then
- if ScreenGui.Enabled then
- else
- end
- end)
- function createHeader(Title,x,y)
- local List = Instance.new('Frame')
- Header.Parent = ScreenGui
- Header.BorderSizePixel = 0
- Header.Position = UDim2.new(0, x, 0, y)
- Header.ZIndex = 2
- Header.Text = Title
- Header.TextSize = 21
- List.Name = 'List'
- List.BackgroundColor3 = Color3.new(0, 0, 0)
- List.BorderSizePixel = 0
- List.Position = UDim2.new(0.0122448979, 0, 0, 0)
- if List.Size.Y.Offset <= 35 then
- List:TweenSize(UDim2.new(0,239,0,35+30*#List:GetChildren()),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,0.7)
- List:TweenSize(UDim2.new(0,239,0,30),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,0.7)
- end)
- return Header
- local Button = Instance.new('TextButton')
- Button.Parent = Header.List
- Button.BackgroundTransparency = 1
- Button.Position = UDim2.new(0, 0, 0, 5+30*#Header.List:GetChildren())
- Button.Font = Enum.Font.SourceSansBold
- Button.TextColor3 = Color3.new(1, 1, 1)
- Button.TextXAlignment = Enum.TextXAlignment.Left
- Button.MouseButton1Click:Connect(func)
- end
- function addTextBox(Header,PlaceHolderText)
- Box.Name = 'TextBox'
- Box.BackgroundColor3 = Color3.new(0, 0, 0)
- Box.Position = UDim2.new(0, 0, 0, 5+30*#Header.List:GetChildren())
- Box.Font = Enum.Font.SourceSansBold
- Box.PlaceholderText = PlaceHolderText
- Box.TextSize = 25
- return Box
- local temp = {}
- number = number:gsub(',',')
- end
- return(Color3.fromRGB(unpack(temp)))
- local AIM = createHeader('Aimbot',375,100)
- local enableEsp = addButton('Enable Chams',ESP)
- options.Chams = not options.Chams
- enableEsp.TextColor3 = Color3.new(0,1,0)
- enableEsp.TextColor3 = Color3.new(1,1,1)
- ESP()
- RenderTeam.MouseButton1Click:Connect(function()
- if options.RenderTeam then
- else
- end
- end)
- local SeeThroughWalls = addButton('See through walls',ESP)
- SeeThroughWalls.MouseButton1Click:Connect(function()
- options.SeeThroughWalls = not options.SeeThroughWalls
- SeeThroughWalls.TextColor3 = Color3.new(0,1,0)
- SeeThroughWalls.TextColor3 = Color3.new(1,1,1)
- ESP()
- local ChamsEnemyColor = addTextBox(ESP,'Enemy Color RGB')
- ChamsEnemyColor.Changed:Connect(function(property)
- if convertToColor3(ChamsEnemyColor.Text) ~= nil then
- options.EnemyColor = convertToColor3(ChamsEnemyColor.Text)
- end
- local ChamsAllyColor = addTextBox(ESP,'Ally Color RGB')
- ChamsAllyColor.Changed:Connect(function(property)
- if convertToColor3(ChamsAllyColor.Text) ~= nil then
- options.AllyColor = convertToColor3(ChamsAllyColor.Text)
- end
- local Aimbot = addButton('Enabled',AIM)
- options.Aimbot = not options.Aimbot
- Aimbot.TextColor3 = Color3.new(0,1,0)
- Aimbot.TextColor3 = Color3.new(1,1,1)
- end)
- local NoRecoil = addButton('No Recoil',AIM)
- options.NoRecoil = not options.NoRecoil
- NoRecoil.TextColor3 = Color3.new(0,1,0)
- NoRecoil.TextColor3 = Color3.new(1,1,1)
- end)
- local InputKey = addTextBox(AIM,'Key')
- if property ~= 'Text' then return end
- local success = pcall(function()
- end)
- if success or InputKey.Text 'M1' or InputKey.Text 'M2' then
- end
- AimTarget.Changed:Connect(function(property)
- if AimTarget.Text target then
- break
- end
- if inTable then
- end
- SpeedHack.MouseButton1Click:Connect(function()
- if options.SpeedEnabled then
- getsenv(game.Players.LocalPlayer.PlayerGui.Client).speedupdate = newSpeed
- else
- getsenv(game.Players.LocalPlayer.PlayerGui.Client).speedupdate = orignalSpeed
- end
- WalkSpeedInput.Changed:Connect(function(property)
- options.Speed = tonumber(WalkSpeedInput)
- end)
- local NoClip = addButton('NoClip',MISC)
- options.NoClip = not options.NoClip
- NoClip.TextColor3 = Color3.new(0,1,0)
- for i,v in pairs(workspace.Map:GetDescendants())do
- local Origin = v.Parent
- spawn(function()
- v.Parent = Origin
- end
- else
- end
- --//Input
- game.Players.LocalPlayer:GetMouse().Button1Down:Connect(function()
- currentFrame = nil
- end
- game.Players.LocalPlayer:GetMouse().Button2Down:Connect(function()
- currentFrame = nil
- end
- game.Players.LocalPlayer:GetMouse().Button1Up:Connect(function()
- pressed = false
- end)
- game.Players.LocalPlayer:GetMouse().Button2Up:Connect(function()
- pressed = false
- end)
- game:GetService('UserInputService').InputBegan:connect(function(key)
- if key.KeyCode Enum.KeyCode[options.Key] then
- pressed = true
- end)
- game:GetService('UserInputService').InputEnded:connect(function(key)
- if key.KeyCode Enum.KeyCode[options.Key] then
- end
- end)
- --//
- local esp = Instance.new('BoxHandleAdornment',ESPLocation)
- if options.SeeThroughWalls then
- end
- if options.Chams and(player.Team ~= game.Players.LocalPlayer.Team or options.RenderTeam) then
- else
- end
- if player.Team game.Players.LocalPlayer.Team then
- else
- end
- esp.MouseEnter:Connect(function()
- if player.Team ~= game.Players.LocalPlayer.Team then
- end
- if not pressed then
- end
- esp:Destroy()
- player.Team.PlayerRemoved:Connect(function(RemovedPlayer)
- if RemovedPlayer ~= player and RemovedPlayer ~= game.Players.LocalPlayer then
- else
- if player.Team game.Players.LocalPlayer.Team then
- else
- end
- end)
- if player.Character ~= nil then
- for _,part in pairs(player.Character:GetChildren())do
- espPart(part,player)
- end
- end
- function ESP()
- for _,player in pairs(game.Players:GetPlayers())do
- espPlayer(player)
- end
- if options.NoRecoil then
- pcall(function() getsenv(game.Players.LocalPlayer.PlayerGui.Client).resetaccuracy() end)
- if currentFrame ~= nil then
- if currentFrame.Adornee ~= nil and currentFrame.Adornee:FindFirstAncestorWhichIsA('Model'):FindFirstChild(options.AimTarget) then
- local target = currentFrame.Adornee:FindFirstAncestorWhichIsA('Model'):FindFirstChild(options.AimTarget)
- camera.CFrame = CFrame.new(camera.CFrame.p,target.CFrame.p+Vector3.new(0.01,0.01,0.01))
- end
- end)
- local function WaitUntilCharacterLoaded(Char)
- Char:WaitForChild(Part)
- end
- game.Players.PlayerAdded:Connect(function(Player)
- WaitUntilCharacterLoaded(Char)
- end)
- for _,Player in pairs(game.Players:GetPlayers())do
- WaitUntilCharacterLoaded(Char)
- end)
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