Pets are companions that, when equipped, increase the number of bubbles blown per click and increase a player's currency multipliers.
Jan 15th, 2019
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Dragon Ball Fury Hack Roblox Id
- game:GetService('RunService').RenderStepped:connect(function()
- {
- ['LeftLowerArm'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].LeftLowerArm,
- ['RightUpperArm'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].RightUpperArm,
- ['LeftFoot'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].LeftFoot,
- ['RightHand'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].RightHand,
- ['RightLowerArm'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].RightLowerArm,
- ['LeftUpperLeg'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].LeftUpperLeg,
- ['LeftUpperArm'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].LeftUpperArm,
- ['Character'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name],
- ['LeftHand'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].LeftHand,
- ['RightFoot'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].RightFoot,
- ['Humanoid'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].Humanoid,
- ['RightLowerLeg'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].RightLowerLeg,
- ['RightUpperLeg'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].RightUpperLeg,
- ['LeftLowerLeg'] = game:GetService('Workspace')[game.Players.LocalPlayer.Name].LeftLowerLeg
- local path = game:GetService('ReplicatedStorage').Remotes.Training.Combat
- end)
- FAST ENERGY FARM:
- game:GetService('RunService').RenderStepped:connect(function()
- local path = game:GetService('ReplicatedStorage').Remotes.Actions.EnergyBlast
- wait()
- local f = game:GetService('Players')[game.Players.LocalPlayer.Name].Status
- local g = game:GetService('Workspace')[game.Players.LocalPlayer.Name].UpperTorso
- local h = game:GetService('Workspace')[game.Players.LocalPlayer.Name].Humanoid
- local path = game:GetService('ReplicatedStorage').Remotes.Training.Charge
- end)
- FAST DEFENCE FARM:
- game:GetService('RunService').RenderStepped:connect(function()
- local f = game:GetService('Players')[game.Players.LocalPlayer.Name].Stats
- local g = game:GetService('Players')[game.Players.LocalPlayer.Name].Status
- local h = game:GetService('Workspace')[game.Players.LocalPlayer.Name].Humanoid
- local e = game:GetService('Workspace')[game.Players.LocalPlayer.Name].RightHand
- local path = game:GetService('ReplicatedStorage').Remotes.Training.Defense
- wait()
- local f = game:GetService('Players')[game.Players.LocalPlayer.Name].Status
- local g = game:GetService('Workspace')[game.Players.LocalPlayer.Name].UpperTorso
- local h = game:GetService('Workspace')[game.Players.LocalPlayer.Name].Humanoid
- local path = game:GetService('ReplicatedStorage').Remotes.Training.Charge
- end)
- AUTO CHARGE:
- game:GetService('RunService').RenderStepped:connect(function()
- local f = game:GetService('Players')[game.Players.LocalPlayer.Name].Status
- local g = game:GetService('Workspace')[game.Players.LocalPlayer.Name].UpperTorso
- local h = game:GetService('Workspace')[game.Players.LocalPlayer.Name].Humanoid
- local path = game:GetService('ReplicatedStorage').Remotes.Training.Charge
- end)